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Articles tagged webhooks

Build Easy User Sync Webhooks with Okta

Build Easy User Sync Webhooks with Okta

Okta is an identity platform focused on making authentication easy to build with minimal code, and you’ll often hear us say that by using Okta you’ll never have to build authentication again. A lot of companies benefit from using our platform, which allows them to easily prompt for multi-factor authentication (MFA) based on contextual policies, offer self-service password resets and registration, and of course authentication, including federation to enterprise identity providers and social media accounts....

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Use Okta Token Hooks to Supercharge OpenID Connect

Use Okta Token Hooks to Supercharge OpenID Connect

OpenID Connect (OIDC) and OAuth 2.0 are already recognized as powerful tools for incorporating authentication and authorization into modern web applications. Okta has enhanced the capabilities of these standards by introducing our Inline Hooks feature. There are a number of different types of inline hooks that Okta supports. In this post, I focus on hooks that allow you to patch information into the tokens you get back from Okta via OIDC and OAuth. You’ll first...

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Add the Power of Webhooks to Your App with Okta's System Log

UPDATE: Since this article was written we’ve released official webhook support in Okta! If you’d like to see an easier way to handle webhooks in Okta, please check out our new docs. If you’ve used webhooks before, you probably understand the magical powers they boast. Do you want to build a sleep tracker for your dog? Get notified when it’s going to rain? Or maybe have new Eventbrite attendees automatically added to Salesforce? You can...

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Why Are Webhooks Better Than Serverless Extensibility?

When you’ve built a successful software-as-a-service product, you tend to run into interesting technical (and business) questions. My favorite question is: “How do we add more functionality to our platform faster?” It’s an interesting question because everyone wants to build features faster. In a perfect world, you’d be able to hire 100,000 engineers, split them into teams of four (with no managers!), and have each team own a feature: spec it out, build it, iterate...

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